Sortie officielle : Le 13 juin 2025
—100 cartes
• 100 nouvelles cartes
—344 extras
—11 jetons
Liste des cartes avec textes
Celes, Rune Knight
Legendary Creature — Human Wizard Knight
When Celes enters, discard any number of cards, then draw that many cards plus one.
Whenever one or more other creatures you control enter, if one or more of them entered from a graveyard or was cast from graveyard, put a +1/+1 counter on each creature you control.
#1 Nestor Ossandon Leal4/4
Cloud, Ex-SOLDIER
Legendary Creature — Human Soldier Mercenary
Haste
When Cloud enters, attach up to one target Equipment you control to it.
Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens.
#2 Justyna Dura4/4
G'raha Tia, Scion Reborn
Legendary Creature — Cat Wizard
Lifelink
Throw Wide the Gates — Whenever you cast a noncreature spell, you may pay X life, where X is that spell's mana value. If you do, create a 1/1 colorless Hero creature token and put X +1/+1 counters on it. Do this only once each turn.
#3 Yasunari Hirasaka2/3
Terra, Herald of Hope
Legendary Creature — Human Wizard Warrior
Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn.
Whenever Terra deals combat damage to a player, you may pay %2. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
#4 Marta Nael3/3
Tidus, Yuna's Guardian
Legendary Creature — Human Warrior
At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control.
Cheer — Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn
#5 Nijihayashi3/3
Tifa, Martial Artist
Legendary Creature — Human Monk
Melee
Whenever one or more creatures you control with power 7 or greater deal combat damage to a player, untap all creatures you control. If it's the first combat phase of your turn, there is an additional combat phase after this phase.
#6 Yumi Yaoshida4/4
Y'shtola, Night's Blessed
Legendary Creature — Cat Warlock
Vigilance
At the beginning of each end step, if a player lost 4 or more life this turn, you draw a card.
Whenever you cast a noncreature spell with mana value 3 or greater, Y'shtola deals 2 damage to each opponent and you gain 2 life.
#7 Magali Villeneuve2/4
Yuna, Grand Summoner
Legendary Creature — Human Cleric
Grand Summon%T: Add one mana of any color. When you next cast a creature spell this turn, that creature enters with two additional +1/+1 counters on it.
Whenever another permanent you control is put into a graveyard from the battlefield, if it had one or more counters on it, you may put that number of +1/+1 counters on target creature.
#8 Kevin Glint1/5
Alisaie Leveilleur
Legendary Creature — Elf Wizard
Partner with Alphinaud Leveilleur
First strike
Dualcast — The second spell you cast each turn costs 2 less to cast.
#9 Justyna Dura3/2
Auron, Venerated Guardian
Legendary Creature — Human Spirit Samurai
Vigilance
Shooting Star — Whenever Auron attacks, put a +1/+1 counter on it. When you do, exile target creature defending player controls with power less than Auron's power until Auron leaves the battlefield.
#10 Colin Boyer2/5
Champions from Beyond
Enchantment
When this enchantment enters, create X 1/1 colorless Hero creature tokens.
Light Party — Whenever you attack with four or more creatures, scry 2, then draw a card.
Full Party — Whenever you attack with eight or more creatures, those creatures get +4/+4 until end of turn.
#11 Darius Zablockis
Chocobo Knights
Creature — Human Knight
Whenever you attack, creatures you control with counters on them gain double strike until end of turn.
#12 Nestor Ossandon Leal3/3
Cid, Freeflier Pilot
Legendary Creature — Human Warrior Pilot
Equipment and Vehicle spells you cast cost %1 less to cast.
Jump — During your turn, Cid has flying.
%2, %T: Return target Equipment or Vehicle card from your graveyard to your hand.
#13 Billy Christian2/2
Cloud's Limit Break
Instant
Tiered (Choose one additional cost.)
Cross-Slash%0 — Destroy target tapped creature.
Blade Beam%1 — Destroy any number of target tapped creatures with different controllers.
Omnislash%3%W — Destroy all tapped creatures.
#14 Billy Christian
Coin of Fate
Artifact
When this artifact enters, surveil 1.
%3%W, %T, Exile two creature cards from your graveyard, Sacrifice this artifact: An opponent chooses one of the exiled cards. You put that card on the bottom of your library and return the other to the battlefield tapped. You become the monarch.
#15 Kotetsu Kinoshita
Cyan, Vengeful Samurai
Legendary Creature — Human Samurai
This spell costs %1 less to cast for each creature card in your graveyard.
Double strike
Whenever one or more creature cards leave your graveyard, put a +1/+1 counter on Cyan.
#16 Christian Angel3/3
Dancer's Chakrams
Artifact — Equipment
Job select
Equipped creature gets +2/+2, has lifelink and "Other commanders you control get +2/+2 and have lifelink," and is a Performer in addition to its other types.
KrishnaEquip %3
#17 Domco.
Elena, Turk Recruit
Legendary Creature — Human Assassin
When Elena enters, return target non-Assassin historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
Whenever you cast a historic spell, put a +1/+1 counter on Elena.
#18 Magali Villeneuve1/4
Gatta and Luzzu
Legendary Creature — Human Soldier
Flash
When Gatta and Luzzu enters, choose target creature you control. If damage would be dealt to that creature this turn, prevent that damage and put that many +1/+1 counters on it.
#19 Takeuchi Moto1/1
General Leo Cristophe
Legendary Creature — Human Soldier
When General Leo Cristophe enters, return up to one target creature card with mana value 3 or less from your graveyard to the battlefield. Then put a +1/+1 counter on General Leo Cristophe for each creature you control.
#20 LEE Woo-chul2/2
Heidegger, Shinra Executive
Legendary Creature — Human Soldier
At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of Soldiers you control.
At the beginning of your end step, create a number of 1/1 white Soldier creature tokens equal to the number of opponents who control more creatures than you.
#21 Danciao3/3
Helitrooper
Creature — Human Soldier
Flying
Whenever this creature attacks, another target attacking creature gains flying until end of turn.
Equip abilities you activate that target this creature cost %2 less to activate.
#22 Haikei1/2
Lord Jyscal Guado
Legendary Creature — Spirit Cleric
Flying
At the beginning of each end step, if you put a counter on a creature this turn, investigate.
#23 Takeuchi Moto2/1
Protection Magic
Instant
Put a shield counter on each of up to three target creatures.
#24 Mikio Masuda
SOLDIER Military Program
Enchantment
At the beginning of combat on your turn, choose one. If you control a commander, you may choose both instead.
• Create a 1/1 white Soldier creature token.
• Put a +1/+1 counter on each of up to two Soldiers you control.
#25 Yoshio Sugiura
Summon: Good King Mog XII
Enchantment Creature — Saga Moogle
Flying, lifelink

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1 Create two 1/2 white Moogle creature tokens with lifelink.
*S2, *S3 Whenever you cast a noncreature spell this turn, create a token that's a copy of a non-Saga token you control.
*S4 Put two +1/+1 counters on each other Moogle you control.
#26 Andrea Radeck4/4
Summon: Ixion
Enchantment Creature — Saga Unicorn
First strike

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after M1.)
*S1 Aerospark — Exile target creature an opponent controls until this Saga leaves the battlefield.
*S2, *S3 Put a +1/+1 counter on each of up to two target creatures you control. You gain 2 life.
#27 Ben Wootten3/3
Summon: Yojimbo
Enchantment Creature — Saga Samurai
Vigilance

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1 Exile target artifact, enchantment, or tapped creature an opponent controls.
*S2, *S3 Until your next turn, creatures can't attack you unless their controller pays %2 for each of those creatures.
*S4 Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater.
#28 Benjamin Ee5/5
Summoner's Sending
Enchantment
At the beginning of your end step, you may exile target creature card from a graveyard. If you do, create a 1/1 white Spirit creature token with flying. Put a +1/+1 counter on it if the exiled card's mana value is 4 or greater.
#29 Yumi Yaoshida
Tataru Taru
Legendary Creature — Dwarf Advisor
When Tataru Taru enters, you draw a card and target opponent may draw a card.
Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
#30 Livia Prima0/3
Thancred Waters
Legendary Creature — Human Warrior
Flash
Royal Guard — When Thancred Waters enters, another target legendary permanent you control gains indestructible for as long as you control Thancred Waters.
Whenever you cast a noncreature spell, Thancred Waters gains indestructible until end of turn.
#31 Wisnu Tan3/5
Ultimate Magic: Holy
Instant
Permanents you control gain indestructible until end of turn. If this spell was cast from exile, prevent all damage that would be dealt to you this turn.
Foretell %2%W
#32 Ashley Mackenzie
Alphinaud Leveilleur
Legendary Creature — Elf Wizard
Partner with Alisaie Leveilleur
Vigilance
Eukrasia — Whenever you cast your second spell each turn, draw a card.
#33 Justyna Dura2/4
Blitzball Stadium
Artifact
When this artifact enters, support X.
Go for the Goal!%3, %T: Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw a card for each kind of counter on it" and it can't be blocked this turn.
#34 Piotr Dura
Blue Mage's Cane
Artifact — Equipment
Job select
Equipped creature gets +0/+2, is a Wizard in addition to its other types, and has "Whenever this creature attacks, exile up to one target instant or sorcery card from defending player's graveyard. If you do, copy it. You may cast the copy by paying %3 rather than paying its mana cost."
Spirit of the WhalaqeeEquip %2
#35 Eglė Mosakaitė
Hermes, Overseer of Elpis
Legendary Creature — Elder Wizard
Whenever you cast a noncreature spell, create a 1/1 blue Bird creature token with flying and vigilance.
Whenever you attack with one or more Birds, scry 2.
#36 Darius Zablockis2/4
Hraesvelgr of the First Brood
Legendary Creature — Elder Dragon
Flying, vigilance, ward %2
Shiva's Aid — When Hraesvelgr enters and whenever you cast a noncreature spell, target creature gets +1/+0 until end of turn and can't be blocked this turn.
#37 Nestor Ossandon Leal5/5
Lulu, Stern Guardian
Legendary Creature — Human Wizard
Whenever an opponent attacks you, choose target creature attacking you. Put a stun counter on that creature.
%6: Proliferate.
#38 Arou2/3
O'aka, Traveling Merchant
Legendary Creature — Human Citizen
%T, Remove a counter from a nonland permanent you control: Draw a card.
#39 Fang.Xinyu1/2
Observed Stasis
Enchantment — Aura
Flash
Enchant creature an opponent controls
When this Aura enters, remove enchanted creature from combat. Then draw a card for each tapped creature its controller controls.
Enchanted creature loses all abilities and can't attack or block.
#40 Toni Infante
Rikku, Resourceful Guardian
Legendary Creature — Human Artificer
Whenever you put one or more counters on a creature, until end of turn, that creature can't be blocked by creatures your opponents control.
Steal%1, %T: Move a counter from target creature an opponent controls onto target creature you control. Activate only as a sorcery.
#41 Yoichi Ito2/3
Summon: Valefor
Enchantment Creature — Saga Drake
Flying

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1 Sonic Wings — Each opponent chooses a creature with the greatest mana value among creatures they control. Return those creatures to their owners' hands.
*S2, *S3, *S4 Tap up to one target creature and put a stun counter on it.
#42 Sennsu5/4
Espers to Magicite
Instant
Exile each opponent's graveyard. When you do, choose up to one target creature card exiled this way. Create a token that's a copy of that card, except it's an artifact and it loses all other card types.
#43 Akagi
Eye of Nidhogg
Legendary Enchantment — Aura
Enchant creature
Enchanted creature is a black Dragon with base power and toughness 4/2, has flying and deathtouch, and is goaded.
When Eye of Nidhogg is put into a graveyard from the battlefield, return it to its owner's hand.
#44 Erion Makuo
The Falcon, Airship Restored
Legendary Artifact — Vehicle
Flying
Whenever The Falcon deals combat damage to a player, you may sacrifice it. When you do, return target creature card from your graveyard to the battlefield.
%4%B: Return this card from your graveyard to the battlefield tapped.
Crew 2
#45 Kotakan
Fandaniel, Telophoroi Ascian
Legendary Creature — Elder Wizard
Whenever you cast an instant or sorcery spell, surveil 1.
At the beginning of your end step, each opponent may sacrifice a nontoken creature of their choice. Each opponent who doesn't loses 2 life for each instant and sorcery card in your graveyard.
#46 Paulius Daščioras4/5
Interceptor, Shadow's Hound
Legendary Creature — Dog
Menace
Assassins you control have menace.
Whenever you attack with one or more legendary creatures, you may pay %2%B. If you do, return this card from your graveyard to the battlefield tapped and attacking.
#47 Sansyu4/3
Reaper's Scythe
Artifact — Equipment
Job select
At the beginning of your end step, put a soul counter on this Equipment for each player who lost life this turn.
Equipped creature gets +1/+1 for each soul counter on this Equipment and is an Assassin in addition to its other types.
Death SickleEquip %2
#48 Colin Boyer
Rejoin the Fight
Sorcery
Mill three cards. Then starting with the next opponent in turn order, each opponent chooses a creature card in your graveyard that hasn't been chosen. Return each card chosen this way to the battlefield under your control.
#49 Yasunari Hirasaka
Shadow, Mysterious Assassin
Legendary Creature — Human Assassin
Deathtouch
Throw — Whenever Shadow deals combat damage to a player, you may sacrifice another nonland permanent. If you do, draw two cards and each opponent loses life equal to the mana value of the sacrificed permanent.
#50 Wisnu Tan3/3
Siegfried, Famed Swordsman
Legendary Creature — Human Warrior Rogue
Menace
When Siegfried enters, mill three cards. Then put X +1/+1 counters on Siegfried, where X is twice the number of creature cards in your graveyard.
#51 Crystal Fae2/2
Transpose
Instant
Draw a card, then discard a card. You lose 1 life. If this spell was cast from your hand, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
Rebound
#52 Toni Infante
Avalanche of Sector 7
Legendary Creature — Human Rebel
Menace
Avalanche of Sector 7's power is equal to the number of artifacts your opponents control.
Whenever an opponent activates an ability of an artifact they control, Avalanche of Sector 7 deals 1 damage to that player.
#53 Arif Wijaya*/3
Cait Sith, Fortune Teller
Legendary Artifact Creature — Cat Moogle
Lucky Slots — At the beginning of combat on your turn, scry 1, then exile the top card f your library. You may play that card this turn. When you exile a card this way, target creature you control gets +X/+0 until end of turn, where X is that card's mana value.
#54 Kevin Sidharta3/3
Gau, Feral Youth
Legendary Creature — Human Berserker
Rage — Whenever Gau attacks, put a +1/+1 counter on it.
At the beginning of each end step, if a card left your graveyard this turn, Gau deals damage equal to its power to each opponent.
#55 Eglė Mosakaitė2/2
Gogo, Mysterious Mime
Legendary Creature — Wizard
At the beginning of combat on your turn, you may have Gogo become a copy of another target creature you control until end of turn, except its name is Gogo, Mysterious Mime. If you do, Gogo and that creature each get +2/+0 and gain haste until end of turn and attack this turn if able.
#56 LEE Woo-chul2/2
Sabin, Master Monk
Legendary Creature — Human Noble Monk
Double strike
Blitz %2%R%R, Discard a card.
You may cast this card from your graveyard using its blitz ability.
#57 Kevin Glint4/3
Snort
Sorcery
Each player may discard their hand and draw five cards. Then Snort deals 5 damage to each opponent who discarded their hand this way.
Flashback %5%R
#58 Ikeda_Cpt
Strago and Relm
Legendary Creature — Human Wizard
Sketch and Lore%2%R, %T: Target opponent exiles cards from the top of their library until they exile an instant, sorcery, or creature card. You may cast that card without paying its mana cost. If you cast a creature spell this way, it gains haste and "At the beginning of the end step, sacrifice this creature." Activate only as a sorcery.
#59 Darius Zablockis1/3
Summon: Esper Valigarmanda
Enchantment Creature — Saga Drake
Flying, haste

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1 Exile an instant or sorcery card from each graveyard.
*S2, *S3, *S4 Add %R for each lore counter on this Saga. You may cast an instant or sorcery card exiled with this Saga, and mana of any type can be spent to cast that spell.


#60 Fiona Hsieh3/3
Summon: Kujata
Enchantment Creature — Saga Ox
Trample, haste

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Lightning — This creature deals 3 damage to each of up to two target creatures.
*S2 Ice — Up to three target creatures can't block this turn.
*S3 Fire — Discard a card, then draw two cards. When you discard a card this way, this creature deals damage equal to that card's mana value to each opponent.
#61 Alexandre Honoré7/5
Ultimate Magic: Meteor
Sorcery
Ultimate Magic: Meteor deals 7 damage to each creature. If this spell was cast from exile, for each opponent, choose an artifact or land that player controls. Destroy the chosen permanents.
Foretell %5%R
#62 Ashley Mackenzie
Umaro, Raging Yeti
Legendary Creature — Yeti Berserker
Trample
At the beginning of combat on your turn, choose one at random —
• Other creatures you control get +3/+0 and gain trample until end of turn.
• Discard your hand, then draw four cards.
• Umaro deals 5 damage to any target.
#63 Norikatsu Miyoshi6/6
Vincent, Vengeful Atoner
Legendary Creature — Assassin
Menace
Whenever one or more creatures you control deal combat damage to a player, put a +1/+1 counter on Vincent.
Chaos — Whenever Vincent deals combat damage to an opponent, it deals that much damage to each other opponent if Vincent's power is 7 or greater.
#64 Lius Lasahido3/3
Yuffie, Materia Hunter
Legendary Creature — Human Ninja
Ninjutsu %1%R
When Yuffie enters, gain control of target noncreature artifact for as long as you control Yuffie. Then you may attach an Equipment you control to Yuffie.
#65 touge3693/3
Bugenhagen, Wise Elder
Legendary Creature — Human Shaman
Reach
At the beginning of your upkeep, if you control a creature with power 7 or greater, draw a card.
%T: Add one mana of any color.
#66 Racrufi1/3
Lifestream's Blessing
Instant
Draw X cards, where X is the greatest power among creatures you controlled as you cast this spell. If this spell was cast from exile, you gain twice X life.
Foretell %4%G
#67 Kotakan
Maester Seymour
Legendary Creature — Human Elf Cleric
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control.
%3%G%G: Monstrosity X, where X is the number of counters among creatures you control.
#68 Norikatsu Miyoshi1/3
Professor Hojo
Legendary Creature — Human Scientist
The first activated ability you activate during your turn that targets a creature you control costs %2 less to activate.
Whenever one or more creatures you control become the target of an activated ability, draw a card. This ability triggers only once each turn.
#69 Danciao2/2
Sphere Grid
Enchantment
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.
Unlock Ability — Creatures you control with +1/+1 counters on them have reach and trample.
#70 Kohei Yamada
Summon: Magus Sisters
Enchantment Creature — Saga Faerie
Haste

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1, *S2, *S3 Choose one at random —
Combine Powers! — Put three +1/+1 counters on target creature.
Defense! — Put a shield counter on target creature. You gain 3 life.
Fight! — This creature fights up to one target creature an opponent controls.
#71 Rui Maruyama5/5
Summoning Materia
Artifact — Equipment
You may look at the top card of your library any time.
As long as this Equipment is attached to a creature, you may cast creature spells from the top of your library.
Equipped creature gets +2/+2 and has vigilance and "%T: Add %G."
Equip %2
#72 Ryu Fujinaka
Tromell, Seymour's Butler
Legendary Creature — Elf Advisor
Each other nontoken creature you control enters with an additional +1/+1 counter on it.
%1, %T: Proliferate X times, where X is the number of nontoken creatures you control that entered this turn.
#73 Kotetsu Kinoshita2/3
Yuna's Decision
Sorcery
Choose one —
Continue the Pilgrimage — Sacrifice a creature. If you do, draw a card, then you may put a creature card and/or a land card from your hand onto the battlefield.
Find Another Way — Return one or two target permanent cards from your graveyard to your hand.
#74 Yuu Fujiki
Yuna's Whistle
Instant
Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. When you reveal a creature card this way, put X +1/+1 counters on target creature you control, where X is the mana value of that card.
#75 Norikatsu Miyoshi
Aerith, Last Ancient
Legendary Creature — Human Cleric Druid
Lifelink
Raise — At the beginning of your end step, if you gained life this turn, return target creature card from your graveyard to your hand. If you gained 7 or more life this turn, return that card to the battlefield instead.
#76 Marta Nael3/5
Ardbert, Warrior of Darkness
Legendary Creature — Spirit Warrior
Whenever you cast a white spell, put a +1/+1 counter on each legendary creature you control. They gain vigilance until end of turn.
Whenever you cast a black spell, put a +1/+1 counter on each legendary creature you control. They gain menace until end of turn.
#77 Thanh Tuan2/2
Banon, the Returners' Leader
Legendary Creature — Human Cleric Rebel
Pray — Once during each of your turns, you may cast a creature spell from among cards in your graveyard that were put there from anywhere other than the battlefield this turn.
Whenever you attack, you may pay %1 and discard a card. If you do, draw a card.
#78 Daniel Landerman1/3
Barret, Avalanche Leader
Legendary Creature — Human Rebel
Reach
Avalanche! — Whenever an Equipment you control enters, create a 2/2 red Rebel creature token.
At the beginning of combat on your turn, attach up to one target Equipment you control to target Rebel you control.
#79 Jana Schirmer && M. Verhasselt4/4
Edgar, Master Machinist
Legendary Creature — Human Artificer Noble
Once during each of your turns, you may cast an artifact spell from your graveyard. If you cast a spell this way, that artifact enters tapped.
Tools — Whenever Edgar attacks, it gets +X/+0 until end of turn, where X is the greatest mana value among artifacts you control.
#80 Immanuela Crovius2/4
Emet-Selch of the Third Seat
Legendary Creature — Elder Wizard
Spells you cast from your graveyard cost %2 less to cast.
Whenever one or more opponents lose life, you may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. Do this only once each turn.
#81 Magali Villeneuve3/4
Estinien Varlineau
Legendary Creature — Elf Warrior
Whenever you cast a noncreature spell, put a +1/+1 counter on Estinien Varlineau. It gains flying until end of turn.
At the beginning of your second main hase, you draw X cards and lose X life, where X is the number of your opponents who were dealt combat damage by Estinien Varlineau or a Dragon this turn.
#82 Fang.Xinyu3/3
Hildibrand Manderville
Legendary Creature — Human Detective
Creature tokens you control get +1/+1.
When Hildibrand Manderville dies, you may cast it from your graveyard as an Adventure until the end of your next turn.
#83 Akagi2/2
Gentleman's Rise
Instant — Adventure
Create a 2/2 black Zombie creature token. (Then exile this card. You may cast the creature later from exile.)
Kefka, Dancing Mad
Legendary Creature — Human Wizard
During your turn, Kefka has indestructible.
At the beginning of your end step, exile a card at random from each opponent's graveyard. You may cast any number of spells from among cards exiled this way without paying their mana costs. Then each player who owns a spell you cast this way loses life equal to its mana value.
#84 Anton Solovianchyk6/6
Kimahri, Valiant Guardian
Legendary Creature — Cat Warrior
Vigilance
Ronso Rage — At the beginning of combat on your turn, put a +1/+1 counter on Kimahri and tap target creature an pponent controls. Then you may have mahri become a copy of that creature, except its name is Kimahri, Valiant Guardian and it has vigilance and this ability.
#85 Christian Angel3/3
Krile Baldesion
Legendary Creature — Dwarf Wizard
Lifelink
Trace Aether — Whenever you cast a noncreature spell, you may return target creature card with mana value equal to that spell's mana value from your graveyard to your hand. Do this only once each turn.
#86 Jason Kiantoro2/1
Locke, Treasure Hunter
Legendary Creature — Human Rogue
Locke can't be blocked by creatures with greater power.
Mug — Whenever Locke attacks, each player mills a card. If a land card was milled this way, create a Treasure token. Until end of turn, you may cast a spell from among those cards.
#87 Akagi2/3
Lyse Hext
Legendary Creature — Human Rebel Monk
Prowess
Noncreature spells you cast cost %1 less to cast.
As long as you've cast two or more noncreature spells this turn, Lyse Hext has double strike.
#88 Ramza Psyru2/2
Mog, Moogle Warrior
Legendary Creature — Moogle Warrior
Lifelink
Dance — At the beginning of your end step, each player may discard a card. Each player who discarded a card this way draws a card. If a creature card was discarded this way, you create a 1/2 white Moogle creature token with lifelink. Then if a noncreature card was discarded this way, put a +1/+1 counter on each Moogle you control.
#89 Otumami1/2
Papalymo Totolymo
Legendary Creature — Dwarf Wizard
Whenever you cast a noncreature spell, Papalymo Totolymo deals 1 damage to each opponent and you gain 1 life.
%4, %T, Sacrifice Papalymo Totolymo: Each opponent who lost life this turn sacrifices a creature with the greatest power among creatures they control.
#90 Immanuela Crovius1/2
Red XIII, Proud Warrior
Legendary Creature — Beast Warrior
Vigilance, trample
Other modified creatures you control have vigilance and trample. (Equipment, Auras you control, and counters are modifications.)
Cosmo Memory — When Red XIII enters, return target Aura or Equipment card from your graveyard to your hand.
#91 Anna Podedworna3/3
Sephiroth, Fallen Hero
Legendary Creature — Human Avatar Soldier
Jenova Cells — Whenever Sephiroth attacks, you may put a cell counter on target creature. Until end of turn, each modified creature you control has base power and toughness 7/5 (Equipment, Auras you control, and counters are modifications.)
The Reunion%3, Sacrifice a modified creature: Return this card from your graveyard to the battlefield tapped.
#92 Ittoku7/5
Setzer, Wandering Gambler
Legendary Creature — Human Rogue Pilot
When Setzer enters, create The Blackjack, a legendary 3/3 colorless Vehicle artifact token with flying and crew 2.
Whenever a Vehicle you control deals combat damage to a player, flip a coin.
Whenever you win a coin flip, create two tapped Treasure tokens.
#93 Norikatsu Miyoshi2/2
Shelinda, Yevon Acolyte
Legendary Creature — Human Cleric
Lifelink
Whenever another creature you control enters, put a +1/+1 counter on that creature if its power is less than Shelinda's power. Otherwise, put a +1/+1 counter on Shelinda.
#94 Shiren2/2
Sin, Unending Cataclysm
Legendary Creature — Leviathan Avatar
Flying, trample
As Sin enters, remove all counters from any number of artifacts, creatures, and enchantments. Sin enters with X +1/+1 counters on it, where X is twice the number of counters removed this way.
When Sin dies, put its counters on target creature you control, then shuffle this card into its owner's library.
#95 Aldo Dominguez5/5
Urianger Augurelt
Legendary Creature — Elf Advisor
Whenever you play a land from exile or cast a spell from exile, you gain 2 life.
Draw Arcanum%T: Look at the top card of your library. You may exile it face down.
Play Arcanum%T: Until end of turn, you may play cards exiled with Urianger Augurelt. Spells you cast this way cost %2 less to cast.
#96 Vilhelmas Banys1/3
Wakka, Devoted Guardian
Legendary Creature — Human Warrior
Reach, trample
Whenever Wakka deals combat damage to a player, destroy up to one target artifact that player controls and put a +1/+1 counter on Wakka.
Blitzball Captain — At the beginning of your end step, if a counter was put on Wakka this turn, put a +1/+1 counter on each other creature you control.
#97 Kieran Yanner4/4
Conformer Shuriken
Legendary Artifact — Equipment
Equipped creature has "Whenever this creature attacks, tap target creature defending player controls. If that creature has greater power than this creature, put a number of +1/+1 counters on this creature equal to the difference."
Equip %2
#98 Nakamura8
The Warring Triad
Legendary Artifact Creature — God
Flying, trample, haste
As long as there are fewer than eight cards in your graveyard, The Warring Triad isn't a creature.
%T, Mill a card: Target player adds one mana of any color.
#99 Norikatsu Miyoshi5/5
Wrecking Ball Arm
Legendary Artifact — Equipment
Equipped creature has base power and toughness 7/7 and can't be blocked by creatures with power 2 or less.
Equip legendary creature %3
Equip %7
#100 Norikatsu Miyoshi
Champions from Beyond
Enchantment
When this enchantment enters, create X 1/1 colorless Hero creature tokens.
Light Party — Whenever you attack with four or more creatures, scry 2, then draw a card.
Full Party — Whenever you attack with eight or more creatures, those creatures get +4/+4 until end of turn.
#101 Darius Zablockis
Chocobo Knights
Creature — Human Knight
Whenever you attack, creatures you control with counters on them gain double strike until end of turn.
#102 Nestor Ossandon Leal3/3
Cloud's Limit Break
Instant
Tiered (Choose one additional cost.)
Cross-Slash%0 — Destroy target tapped creature.
Blade Beam%1 — Destroy any number of target tapped creatures with different controllers.
Omnislash%3%W — Destroy all tapped creatures.
#103 Billy Christian
Coin of Fate
Artifact
When this artifact enters, surveil 1.
%3%W, %T, Exile two creature cards from your graveyard, Sacrifice this artifact: An opponent chooses one of the exiled cards. You put that card on the bottom of your library and return the other to the battlefield tapped. You become the monarch.
#104 Kotetsu Kinoshita
Dancer's Chakrams
Artifact — Equipment
Job select
Equipped creature gets +2/+2, has lifelink and "Other commanders you control get +2/+2 and have lifelink," and is a Performer in addition to its other types.
KrishnaEquip %3
#105 Domco.
Helitrooper
Creature — Human Soldier
Flying
Whenever this creature attacks, another target attacking creature gains flying until end of turn.
Equip abilities you activate that target this creature cost %2 less to activate.
#106 Haikei1/2
Protection Magic
Instant
Put a shield counter on each of up to three target creatures.
#107 Mikio Masuda
SOLDIER Military Program
Enchantment
At the beginning of combat on your turn, choose one. If you control a commander, you may choose both instead.
• Create a 1/1 white Soldier creature token.
• Put a +1/+1 counter on each of up to two Soldiers you control.
#108 Yoshio Sugiura
Summoner's Sending
Enchantment
At the beginning of your end step, you may exile target creature card from a graveyard. If you do, create a 1/1 white Spirit creature token with flying. Put a +1/+1 counter on it if the exiled card's mana value is 4 or greater.
#109 Yumi Yaoshida
Ultimate Magic: Holy
Instant
Permanents you control gain indestructible until end of turn. If this spell was cast from exile, prevent all damage that would be dealt to you this turn.
Foretell %2%W
#110 Ashley Mackenzie
Blitzball Stadium
Artifact
When this artifact enters, support X.
Go for the Goal!%3, %T: Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw a card for each kind of counter on it" and it can't be blocked this turn.
#111 Piotr Dura
Blue Mage's Cane
Artifact — Equipment
Job select
Equipped creature gets +0/+2, is a Wizard in addition to its other types, and has "Whenever this creature attacks, exile up to one target instant or sorcery card from defending player's graveyard. If you do, copy it. You may cast the copy by paying %3 rather than paying its mana cost."
Spirit of the WhalaqeeEquip %2
#112 Eglė Mosakaitė
Observed Stasis
Enchantment — Aura
Flash
Enchant creature an opponent controls
When this Aura enters, remove enchanted creature from combat. Then draw a card for each tapped creature its controller controls.
Enchanted creature loses all abilities and can't attack or block.
#113 Toni Infante
Espers to Magicite
Instant
Exile each opponent's graveyard. When you do, choose up to one target creature card exiled this way. Create a token that's a copy of that card, except it's an artifact and it loses all other card types.
#114 Akagi
Eye of Nidhogg
Legendary Enchantment — Aura
Enchant creature
Enchanted creature is a black Dragon with base power and toughness 4/2, has flying and deathtouch, and is goaded.
When Eye of Nidhogg is put into a graveyard from the battlefield, return it to its owner's hand.
#115 Erion Makuo
The Falcon, Airship Restored
Legendary Artifact — Vehicle
Flying
Whenever The Falcon deals combat damage to a player, you may sacrifice it. When you do, return target creature card from your graveyard to the battlefield.
%4%B: Return this card from your graveyard to the battlefield tapped.
Crew 2
#116 Kotakan
Reaper's Scythe
Artifact — Equipment
Job select
At the beginning of your end step, put a soul counter on this Equipment for each player who lost life this turn.
Equipped creature gets +1/+1 for each soul counter on this Equipment and is an Assassin in addition to its other types.
Death SickleEquip %2
#117 Colin Boyer
Rejoin the Fight
Sorcery
Mill three cards. Then starting with the next opponent in turn order, each opponent chooses a creature card in your graveyard that hasn't been chosen. Return each card chosen this way to the battlefield under your control.
#118 Yasunari Hirasaka
Transpose
Instant
Draw a card, then discard a card. You lose 1 life. If this spell was cast from your hand, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
Rebound
#119 Toni Infante
Snort
Sorcery
Each player may discard their hand and draw five cards. Then Snort deals 5 damage to each opponent who discarded their hand this way.
Flashback %5%R
#120 Ikeda_Cpt
Ultimate Magic: Meteor
Sorcery
Ultimate Magic: Meteor deals 7 damage to each creature. If this spell was cast from exile, for each opponent, choose an artifact or land that player controls. Destroy the chosen permanents.
Foretell %5%R
#121 Ashley Mackenzie
Lifestream's Blessing
Instant
Draw X cards, where X is the greatest power among creatures you controlled as you cast this spell. If this spell was cast from exile, you gain twice X life.
Foretell %4%G
#122 Kotakan
Sphere Grid
Enchantment
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.
Unlock Ability — Creatures you control with +1/+1 counters on them have reach and trample.
#123 Kohei Yamada
Summoning Materia
Artifact — Equipment
You may look at the top card of your library any time.
As long as this Equipment is attached to a creature, you may cast creature spells from the top of your library.
Equipped creature gets +2/+2 and has vigilance and "%T: Add %G."
Equip %2
#124 Ryu Fujinaka
Yuna's Decision
Sorcery
Choose one —
Continue the Pilgrimage — Sacrifice a creature. If you do, draw a card, then you may put a creature card and/or a land card from your hand onto the battlefield.
Find Another Way — Return one or two target permanent cards from your graveyard to your hand.
#125 Yuu Fujiki
Yuna's Whistle
Instant
Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. When you reveal a creature card this way, put X +1/+1 counters on target creature you control, where X is the mana value of that card.
#126 Norikatsu Miyoshi
Conformer Shuriken
Legendary Artifact — Equipment
Equipped creature has "Whenever this creature attacks, tap target creature defending player controls. If that creature has greater power than this creature, put a number of +1/+1 counters on this creature equal to the difference."
Equip %2
#127 Nakamura8
Wrecking Ball Arm
Legendary Artifact — Equipment
Equipped creature has base power and toughness 7/7 and can't be blocked by creatures with power 2 or less.
Equip legendary creature %3
Equip %7
#128 Norikatsu Miyoshi
Alisaie Leveilleur
Legendary Creature — Elf Wizard
Partner with Alphinaud Leveilleur
First strike
Dualcast — The second spell you cast each turn costs 2 less to cast.
#129 Justyna Dura3/2
Auron, Venerated Guardian
Legendary Creature — Human Spirit Samurai
Vigilance
Shooting Star — Whenever Auron attacks, put a +1/+1 counter on it. When you do, exile target creature defending player controls with power less than Auron's power until Auron leaves the battlefield.
#130 Colin Boyer2/5
Cid, Freeflier Pilot
Legendary Creature — Human Warrior Pilot
Equipment and Vehicle spells you cast cost %1 less to cast.
Jump — During your turn, Cid has flying.
%2, %T: Return target Equipment or Vehicle card from your graveyard to your hand.
#131 Billy Christian2/2
Cyan, Vengeful Samurai
Legendary Creature — Human Samurai
This spell costs %1 less to cast for each creature card in your graveyard.
Double strike
Whenever one or more creature cards leave your graveyard, put a +1/+1 counter on Cyan.
#132 Christian Angel3/3
Elena, Turk Recruit
Legendary Creature — Human Assassin
When Elena enters, return target non-Assassin historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
Whenever you cast a historic spell, put a +1/+1 counter on Elena.
#133 Magali Villeneuve1/4
Gatta and Luzzu
Legendary Creature — Human Soldier
Flash
When Gatta and Luzzu enters, choose target creature you control. If damage would be dealt to that creature this turn, prevent that damage and put that many +1/+1 counters on it.
#134 Takeuchi Moto1/1
General Leo Cristophe
Legendary Creature — Human Soldier
When General Leo Cristophe enters, return up to one target creature card with mana value 3 or less from your graveyard to the battlefield. Then put a +1/+1 counter on General Leo Cristophe for each creature you control.
#135 LEE Woo-chul2/2
Heidegger, Shinra Executive
Legendary Creature — Human Soldier
At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of Soldiers you control.
At the beginning of your end step, create a number of 1/1 white Soldier creature tokens equal to the number of opponents who control more creatures than you.
#136 Danciao3/3
Lord Jyscal Guado
Legendary Creature — Spirit Cleric
Flying
At the beginning of each end step, if you put a counter on a creature this turn, investigate.
#137 Takeuchi Moto2/1
Tataru Taru
Legendary Creature — Dwarf Advisor
When Tataru Taru enters, you draw a card and target opponent may draw a card.
Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
#138 Livia Prima0/3
Thancred Waters
Legendary Creature — Human Warrior
Flash
Royal Guard — When Thancred Waters enters, another target legendary permanent you control gains indestructible for as long as you control Thancred Waters.
Whenever you cast a noncreature spell, Thancred Waters gains indestructible until end of turn.
#139 Wisnu Tan3/5
Alphinaud Leveilleur
Legendary Creature — Elf Wizard
Partner with Alisaie Leveilleur
Vigilance
Eukrasia — Whenever you cast your second spell each turn, draw a card.
#140 Justyna Dura2/4
Hermes, Overseer of Elpis
Legendary Creature — Elder Wizard
Whenever you cast a noncreature spell, create a 1/1 blue Bird creature token with flying and vigilance.
Whenever you attack with one or more Birds, scry 2.
#141 Darius Zablockis2/4
Hraesvelgr of the First Brood
Legendary Creature — Elder Dragon
Flying, vigilance, ward %2
Shiva's Aid — When Hraesvelgr enters and whenever you cast a noncreature spell, target creature gets +1/+0 until end of turn and can't be blocked this turn.
#142 Nestor Ossandon Leal5/5
Lulu, Stern Guardian
Legendary Creature — Human Wizard
Whenever an opponent attacks you, choose target creature attacking you. Put a stun counter on that creature.
%6: Proliferate.
#143 Arou2/3
O'aka, Traveling Merchant
Legendary Creature — Human Citizen
%T, Remove a counter from a nonland permanent you control: Draw a card.
#144 Fang.Xinyu1/2
Rikku, Resourceful Guardian
Legendary Creature — Human Artificer
Whenever you put one or more counters on a creature, until end of turn, that creature can't be blocked by creatures your opponents control.
Steal%1, %T: Move a counter from target creature an opponent controls onto target creature you control. Activate only as a sorcery.
#145 Yoichi Ito2/3
Fandaniel, Telophoroi Ascian
Legendary Creature — Elder Wizard
Whenever you cast an instant or sorcery spell, surveil 1.
At the beginning of your end step, each opponent may sacrifice a nontoken creature of their choice. Each opponent who doesn't loses 2 life for each instant and sorcery card in your graveyard.
#146 Paulius Daščioras4/5
Interceptor, Shadow's Hound
Legendary Creature — Dog
Menace
Assassins you control have menace.
Whenever you attack with one or more legendary creatures, you may pay %2%B. If you do, return this card from your graveyard to the battlefield tapped and attacking.
#147 Sansyu4/3
Shadow, Mysterious Assassin
Legendary Creature — Human Assassin
Deathtouch
Throw — Whenever Shadow deals combat damage to a player, you may sacrifice another nonland permanent. If you do, draw two cards and each opponent loses life equal to the mana value of the sacrificed permanent.
#148 Wisnu Tan3/3
Siegfried, Famed Swordsman
Legendary Creature — Human Warrior Rogue
Menace
When Siegfried enters, mill three cards. Then put X +1/+1 counters on Siegfried, where X is twice the number of creature cards in your graveyard.
#149 Crystal Fae2/2
Avalanche of Sector 7
Legendary Creature — Human Rebel
Menace
Avalanche of Sector 7's power is equal to the number of artifacts your opponents control.
Whenever an opponent activates an ability of an artifact they control, Avalanche of Sector 7 deals 1 damage to that player.
#150 Arif Wijaya*/3
Cait Sith, Fortune Teller
Legendary Artifact Creature — Cat Moogle
Lucky Slots — At the beginning of combat on your turn, scry 1, then exile the top card f your library. You may play that card this turn. When you exile a card this way, target creature you control gets +X/+0 until end of turn, where X is that card's mana value.
#151 Kevin Sidharta3/3
Gau, Feral Youth
Legendary Creature — Human Berserker
Rage — Whenever Gau attacks, put a +1/+1 counter on it.
At the beginning of each end step, if a card left your graveyard this turn, Gau deals damage equal to its power to each opponent.
#152 Eglė Mosakaitė2/2
Gogo, Mysterious Mime
Legendary Creature — Wizard
At the beginning of combat on your turn, you may have Gogo become a copy of another target creature you control until end of turn, except its name is Gogo, Mysterious Mime. If you do, Gogo and that creature each get +2/+0 and gain haste until end of turn and attack this turn if able.
#153 LEE Woo-chul2/2
Sabin, Master Monk
Legendary Creature — Human Noble Monk
Double strike
Blitz %2%R%R, Discard a card.
You may cast this card from your graveyard using its blitz ability.
#154 Kevin Glint4/3
Strago and Relm
Legendary Creature — Human Wizard
Sketch and Lore%2%R, %T: Target opponent exiles cards from the top of their library until they exile an instant, sorcery, or creature card. You may cast that card without paying its mana cost. If you cast a creature spell this way, it gains haste and "At the beginning of the end step, sacrifice this creature." Activate only as a sorcery.
#155 Darius Zablockis1/3
Umaro, Raging Yeti
Legendary Creature — Yeti Berserker
Trample
At the beginning of combat on your turn, choose one at random —
• Other creatures you control get +3/+0 and gain trample until end of turn.
• Discard your hand, then draw four cards.
• Umaro deals 5 damage to any target.
#156 Norikatsu Miyoshi6/6
Vincent, Vengeful Atoner
Legendary Creature — Assassin
Menace
Whenever one or more creatures you control deal combat damage to a player, put a +1/+1 counter on Vincent.
Chaos — Whenever Vincent deals combat damage to an opponent, it deals that much damage to each other opponent if Vincent's power is 7 or greater.
#157 Lius Lasahido3/3
Yuffie, Materia Hunter
Legendary Creature — Human Ninja
Ninjutsu %1%R
When Yuffie enters, gain control of target noncreature artifact for as long as you control Yuffie. Then you may attach an Equipment you control to Yuffie.
#158 touge3693/3
Bugenhagen, Wise Elder
Legendary Creature — Human Shaman
Reach
At the beginning of your upkeep, if you control a creature with power 7 or greater, draw a card.
%T: Add one mana of any color.
#159 Racrufi1/3
Maester Seymour
Legendary Creature — Human Elf Cleric
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control.
%3%G%G: Monstrosity X, where X is the number of counters among creatures you control.
#160 Norikatsu Miyoshi1/3
Professor Hojo
Legendary Creature — Human Scientist
The first activated ability you activate during your turn that targets a creature you control costs %2 less to activate.
Whenever one or more creatures you control become the target of an activated ability, draw a card. This ability triggers only once each turn.
#161 Danciao2/2
Tromell, Seymour's Butler
Legendary Creature — Elf Advisor
Each other nontoken creature you control enters with an additional +1/+1 counter on it.
%1, %T: Proliferate X times, where X is the number of nontoken creatures you control that entered this turn.
#162 Kotetsu Kinoshita2/3
Aerith, Last Ancient
Legendary Creature — Human Cleric Druid
Lifelink
Raise — At the beginning of your end step, if you gained life this turn, return target creature card from your graveyard to your hand. If you gained 7 or more life this turn, return that card to the battlefield instead.
#163 Marta Nael3/5
Ardbert, Warrior of Darkness
Legendary Creature — Spirit Warrior
Whenever you cast a white spell, put a +1/+1 counter on each legendary creature you control. They gain vigilance until end of turn.
Whenever you cast a black spell, put a +1/+1 counter on each legendary creature you control. They gain menace until end of turn.
#164 Thanh Tuan2/2
Banon, the Returners' Leader
Legendary Creature — Human Cleric Rebel
Pray — Once during each of your turns, you may cast a creature spell from among cards in your graveyard that were put there from anywhere other than the battlefield this turn.
Whenever you attack, you may pay %1 and discard a card. If you do, draw a card.
#165 Daniel Landerman1/3
Barret, Avalanche Leader
Legendary Creature — Human Rebel
Reach
Avalanche! — Whenever an Equipment you control enters, create a 2/2 red Rebel creature token.
At the beginning of combat on your turn, attach up to one target Equipment you control to target Rebel you control.
#166 Jana Schirmer && M. Verhasselt4/4
Celes, Rune Knight
Legendary Creature — Human Wizard Knight
When Celes enters, discard any number of cards, then draw that many cards plus one.
Whenever one or more other creatures you control enter, if one or more of them entered from a graveyard or was cast from graveyard, put a +1/+1 counter on each creature you control.
#167 Nestor Ossandon Leal4/4
Cloud, Ex-SOLDIER
Legendary Creature — Human Soldier Mercenary
Haste
When Cloud enters, attach up to one target Equipment you control to it.
Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens.
#168 Justyna Dura4/4
Edgar, Master Machinist
Legendary Creature — Human Artificer Noble
Once during each of your turns, you may cast an artifact spell from your graveyard. If you cast a spell this way, that artifact enters tapped.
Tools — Whenever Edgar attacks, it gets +X/+0 until end of turn, where X is the greatest mana value among artifacts you control.
#169 Immanuela Crovius2/4
Emet-Selch of the Third Seat
Legendary Creature — Elder Wizard
Spells you cast from your graveyard cost %2 less to cast.
Whenever one or more opponents lose life, you may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. Do this only once each turn.
#170 Magali Villeneuve3/4
Estinien Varlineau
Legendary Creature — Elf Warrior
Whenever you cast a noncreature spell, put a +1/+1 counter on Estinien Varlineau. It gains flying until end of turn.
At the beginning of your second main hase, you draw X cards and lose X life, where X is the number of your opponents who were dealt combat damage by Estinien Varlineau or a Dragon this turn.
#171 Fang.Xinyu3/3
G'raha Tia, Scion Reborn
Legendary Creature — Cat Wizard
Lifelink
Throw Wide the Gates — Whenever you cast a noncreature spell, you may pay X life, where X is that spell's mana value. If you do, create a 1/1 colorless Hero creature token and put X +1/+1 counters on it. Do this only once each turn.
#172 Yasunari Hirasaka2/3
Hildibrand Manderville
Legendary Creature — Human Detective
Creature tokens you control get +1/+1.
When Hildibrand Manderville dies, you may cast it from your graveyard as an Adventure until the end of your next turn.
#173 Akagi2/2
Gentleman's Rise
Instant — Adventure
Create a 2/2 black Zombie creature token. (Then exile this card. You may cast the creature later from exile.)
Kefka, Dancing Mad
Legendary Creature — Human Wizard
During your turn, Kefka has indestructible.
At the beginning of your end step, exile a card at random from each opponent's graveyard. You may cast any number of spells from among cards exiled this way without paying their mana costs. Then each player who owns a spell you cast this way loses life equal to its mana value.
#174 Anton Solovianchyk6/6
Kimahri, Valiant Guardian
Legendary Creature — Cat Warrior
Vigilance
Ronso Rage — At the beginning of combat on your turn, put a +1/+1 counter on Kimahri and tap target creature an pponent controls. Then you may have mahri become a copy of that creature, except its name is Kimahri, Valiant Guardian and it has vigilance and this ability.
#175 Christian Angel3/3
Krile Baldesion
Legendary Creature — Dwarf Wizard
Lifelink
Trace Aether — Whenever you cast a noncreature spell, you may return target creature card with mana value equal to that spell's mana value from your graveyard to your hand. Do this only once each turn.
#176 Jason Kiantoro2/1
Locke, Treasure Hunter
Legendary Creature — Human Rogue
Locke can't be blocked by creatures with greater power.
Mug — Whenever Locke attacks, each player mills a card. If a land card was milled this way, create a Treasure token. Until end of turn, you may cast a spell from among those cards.
#177 Akagi2/3
Lyse Hext
Legendary Creature — Human Rebel Monk
Prowess
Noncreature spells you cast cost %1 less to cast.
As long as you've cast two or more noncreature spells this turn, Lyse Hext has double strike.
#178 Ramza Psyru2/2
Mog, Moogle Warrior
Legendary Creature — Moogle Warrior
Lifelink
Dance — At the beginning of your end step, each player may discard a card. Each player who discarded a card this way draws a card. If a creature card was discarded this way, you create a 1/2 white Moogle creature token with lifelink. Then if a noncreature card was discarded this way, put a +1/+1 counter on each Moogle you control.
#179 Otumami1/2
Papalymo Totolymo
Legendary Creature — Dwarf Wizard
Whenever you cast a noncreature spell, Papalymo Totolymo deals 1 damage to each opponent and you gain 1 life.
%4, %T, Sacrifice Papalymo Totolymo: Each opponent who lost life this turn sacrifices a creature with the greatest power among creatures they control.
#180 Immanuela Crovius1/2
Red XIII, Proud Warrior
Legendary Creature — Beast Warrior
Vigilance, trample
Other modified creatures you control have vigilance and trample. (Equipment, Auras you control, and counters are modifications.)
Cosmo Memory — When Red XIII enters, return target Aura or Equipment card from your graveyard to your hand.
#181 Anna Podedworna3/3
Sephiroth, Fallen Hero
Legendary Creature — Human Avatar Soldier
Jenova Cells — Whenever Sephiroth attacks, you may put a cell counter on target creature. Until end of turn, each modified creature you control has base power and toughness 7/5 (Equipment, Auras you control, and counters are modifications.)
The Reunion%3, Sacrifice a modified creature: Return this card from your graveyard to the battlefield tapped.
#182 Ittoku7/5
Setzer, Wandering Gambler
Legendary Creature — Human Rogue Pilot
When Setzer enters, create The Blackjack, a legendary 3/3 colorless Vehicle artifact token with flying and crew 2.
Whenever a Vehicle you control deals combat damage to a player, flip a coin.
Whenever you win a coin flip, create two tapped Treasure tokens.
#183 Norikatsu Miyoshi2/2
Shelinda, Yevon Acolyte
Legendary Creature — Human Cleric
Lifelink
Whenever another creature you control enters, put a +1/+1 counter on that creature if its power is less than Shelinda's power. Otherwise, put a +1/+1 counter on Shelinda.
#184 Shiren2/2
Sin, Unending Cataclysm
Legendary Creature — Leviathan Avatar
Flying, trample
As Sin enters, remove all counters from any number of artifacts, creatures, and enchantments. Sin enters with X +1/+1 counters on it, where X is twice the number of counters removed this way.
When Sin dies, put its counters on target creature you control, then shuffle this card into its owner's library.
#185 Aldo Dominguez5/5
Terra, Herald of Hope
Legendary Creature — Human Wizard Warrior
Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn.
Whenever Terra deals combat damage to a player, you may pay %2. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
#186 Marta Nael3/3
Tidus, Yuna's Guardian
Legendary Creature — Human Warrior
At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control.
Cheer — Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn
#187 Nijihayashi3/3
Tifa, Martial Artist
Legendary Creature — Human Monk
Melee
Whenever one or more creatures you control with power 7 or greater deal combat damage to a player, untap all creatures you control. If it's the first combat phase of your turn, there is an additional combat phase after this phase.
#188 Yumi Yaoshida4/4
Urianger Augurelt
Legendary Creature — Elf Advisor
Whenever you play a land from exile or cast a spell from exile, you gain 2 life.
Draw Arcanum%T: Look at the top card of your library. You may exile it face down.
Play Arcanum%T: Until end of turn, you may play cards exiled with Urianger Augurelt. Spells you cast this way cost %2 less to cast.
#189 Vilhelmas Banys1/3
Wakka, Devoted Guardian
Legendary Creature — Human Warrior
Reach, trample
Whenever Wakka deals combat damage to a player, destroy up to one target artifact that player controls and put a +1/+1 counter on Wakka.
Blitzball Captain — At the beginning of your end step, if a counter was put on Wakka this turn, put a +1/+1 counter on each other creature you control.
#190 Kieran Yanner4/4
Y'shtola, Night's Blessed
Legendary Creature — Cat Warlock
Vigilance
At the beginning of each end step, if a player lost 4 or more life this turn, you draw a card.
Whenever you cast a noncreature spell with mana value 3 or greater, Y'shtola deals 2 damage to each opponent and you gain 2 life.
#191 Magali Villeneuve2/4
Yuna, Grand Summoner
Legendary Creature — Human Cleric
Grand Summon%T: Add one mana of any color. When you next cast a creature spell this turn, that creature enters with two additional +1/+1 counters on it.
Whenever another permanent you control is put into a graveyard from the battlefield, if it had one or more counters on it, you may put that number of +1/+1 counters on target creature.
#192 Kevin Glint1/5
The Warring Triad
Legendary Artifact Creature — God
Flying, trample, haste
As long as there are fewer than eight cards in your graveyard, The Warring Triad isn't a creature.
%T, Mill a card: Target player adds one mana of any color.
#193 Norikatsu Miyoshi5/5
Summon: Good King Mog XII *
Enchantment Creature — Saga Moogle
Flying, lifelink

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1 Create two 1/2 white Moogle creature tokens with lifelink.
*S2, *S3 Whenever you cast a noncreature spell this turn, create a token that's a copy of a non-Saga token you control.
*S4 Put two +1/+1 counters on each other Moogle you control.
#194 Minoru4/4
Summon: Ixion *
Enchantment Creature — Saga Unicorn
First strike

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after M1.)
*S1 Aerospark — Exile target creature an opponent controls until this Saga leaves the battlefield.
*S2, *S3 Put a +1/+1 counter on each of up to two target creatures you control. You gain 2 life.
#195 Yoshiya3/3
Summon: Yojimbo *
Enchantment Creature — Saga Samurai
Vigilance

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1 Exile target artifact, enchantment, or tapped creature an opponent controls.
*S2, *S3 Until your next turn, creatures can't attack you unless their controller pays %2 for each of those creatures.
*S4 Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater.
#196 Hisashi Momose5/5
Summon: Valefor *
Enchantment Creature — Saga Drake
Flying

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1 Sonic Wings — Each opponent chooses a creature with the greatest mana value among creatures they control. Return those creatures to their owners' hands.
*S2, *S3, *S4 Tap up to one target creature and put a stun counter on it.
#197 Aoji Maiko5/4
Summon: Esper Valigarmanda *
Enchantment Creature — Saga Drake
Flying, haste

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1 Exile an instant or sorcery card from each graveyard.
*S2, *S3, *S4 Add %R for each lore counter on this Saga. You may cast an instant or sorcery card exiled with this Saga, and mana of any type can be spent to cast that spell.


#198 TAKUMI3/3
Summon: Kujata *
Enchantment Creature — Saga Ox
Trample, haste

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Lightning — This creature deals 3 damage to each of up to two target creatures.
*S2 Ice — Up to three target creatures can't block this turn.
*S3 Fire — Discard a card, then draw two cards. When you discard a card this way, this creature deals damage equal to that card's mana value to each opponent.
#199 Yoshiya7/5
Summon: Magus Sisters *
Enchantment Creature — Saga Faerie
Haste

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1, *S2, *S3 Choose one at random —
Combine Powers! — Put three +1/+1 counters on target creature.
Defense! — Put a shield counter on target creature. You gain 3 life.
Fight! — This creature fights up to one target creature an opponent controls.
#200 Karo Arai5/5
Celes, Rune Knight *
Legendary Creature — Human Wizard Knight
When Celes enters, discard any number of cards, then draw that many cards plus one.
Whenever one or more other creatures you control enter, if one or more of them entered from a graveyard or was cast from graveyard, put a +1/+1 counter on each creature you control.
#201 Ikeda_Cpt4/4
Cloud, Ex-SOLDIER *
Legendary Creature — Human Soldier Mercenary
Haste
When Cloud enters, attach up to one target Equipment you control to it.
Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens.
#202 S. Makimura4/4
G'raha Tia, Scion Reborn *
Legendary Creature — Cat Wizard
Lifelink
Throw Wide the Gates — Whenever you cast a noncreature spell, you may pay X life, where X is that spell's mana value. If you do, create a 1/1 colorless Hero creature token and put X +1/+1 counters on it. Do this only once each turn.
#203 Domco.2/3
Terra, Herald of Hope *
Legendary Creature — Human Wizard Warrior
Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn.
Whenever Terra deals combat damage to a player, you may pay %2. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
#204 Misei Ito3/3
Tidus, Yuna's Guardian *
Legendary Creature — Human Warrior
At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control.
Cheer — Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn
#205 Ryanroro3/3
Tifa, Martial Artist *
Legendary Creature — Human Monk
Melee
Whenever one or more creatures you control with power 7 or greater deal combat damage to a player, untap all creatures you control. If it's the first combat phase of your turn, there is an additional combat phase after this phase.
#206 Robert Cornelius4/4
Y'shtola, Night's Blessed *
Legendary Creature — Cat Warlock
Vigilance
At the beginning of each end step, if a player lost 4 or more life this turn, you draw a card.
Whenever you cast a noncreature spell with mana value 3 or greater, Y'shtola deals 2 damage to each opponent and you gain 2 life.
#207 Nakamura82/4
Yuna, Grand Summoner *
Legendary Creature — Human Cleric
Grand Summon%T: Add one mana of any color. When you next cast a creature spell this turn, that creature enters with two additional +1/+1 counters on it.
Whenever another permanent you control is put into a graveyard from the battlefield, if it had one or more counters on it, you may put that number of +1/+1 counters on target creature.
#208 Mai Okuma1/5
Celes, Rune Knight
Legendary Creature — Human Wizard Knight
When Celes enters, discard any number of cards, then draw that many cards plus one.
Whenever one or more other creatures you control enter, if one or more of them entered from a graveyard or was cast from graveyard, put a +1/+1 counter on each creature you control.
#209 Ikeda_Cpt4/4
Cloud, Ex-SOLDIER
Legendary Creature — Human Soldier Mercenary
Haste
When Cloud enters, attach up to one target Equipment you control to it.
Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens.
#210 S. Makimura4/4
G'raha Tia, Scion Reborn
Legendary Creature — Cat Wizard
Lifelink
Throw Wide the Gates — Whenever you cast a noncreature spell, you may pay X life, where X is that spell's mana value. If you do, create a 1/1 colorless Hero creature token and put X +1/+1 counters on it. Do this only once each turn.
#211 Domco.2/3
Terra, Herald of Hope
Legendary Creature — Human Wizard Warrior
Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn.
Whenever Terra deals combat damage to a player, you may pay %2. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
#212 Misei Ito3/3
Tidus, Yuna's Guardian
Legendary Creature — Human Warrior
At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control.
Cheer — Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn
#213 Ryanroro3/3
Tifa, Martial Artist
Legendary Creature — Human Monk
Melee
Whenever one or more creatures you control with power 7 or greater deal combat damage to a player, untap all creatures you control. If it's the first combat phase of your turn, there is an additional combat phase after this phase.
#214 Robert Cornelius4/4
Y'shtola, Night's Blessed
Legendary Creature — Cat Warlock
Vigilance
At the beginning of each end step, if a player lost 4 or more life this turn, you draw a card.
Whenever you cast a noncreature spell with mana value 3 or greater, Y'shtola deals 2 damage to each opponent and you gain 2 life.
#215 Nakamura82/4
Yuna, Grand Summoner
Legendary Creature — Human Cleric
Grand Summon%T: Add one mana of any color. When you next cast a creature spell this turn, that creature enters with two additional +1/+1 counters on it.
Whenever another permanent you control is put into a graveyard from the battlefield, if it had one or more counters on it, you may put that number of +1/+1 counters on target creature.
#216 Mai Okuma1/5
Secret Rendezvous *
Sorcery
You and target opponent each draw three cards.
#217 Yuu Fujiki
Secret Rendezvous *
Sorcery
You and target opponent each draw three cards.
#218 Yuu Fujiki
Secret Rendezvous *
Sorcery
You and target opponent each draw three cards.
#219 Yuu Fujiki
Celes, Rune Knight
Legendary Creature — Human Wizard Knight
When Celes enters, discard any number of cards, then draw that many cards plus one.
Whenever one or more other creatures you control enter, if one or more of them entered from a graveyard or was cast from graveyard, put a +1/+1 counter on each creature you control.
#220 Nestor Ossandon Leal4/4
Cloud, Ex-SOLDIER
Legendary Creature — Human Soldier Mercenary
Haste
When Cloud enters, attach up to one target Equipment you control to it.
Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens.
#221 Justyna Dura4/4
G'raha Tia, Scion Reborn
Legendary Creature — Cat Wizard
Lifelink
Throw Wide the Gates — Whenever you cast a noncreature spell, you may pay X life, where X is that spell's mana value. If you do, create a 1/1 colorless Hero creature token and put X +1/+1 counters on it. Do this only once each turn.
#222 Yasunari Hirasaka2/3
Terra, Herald of Hope
Legendary Creature — Human Wizard Warrior
Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn.
Whenever Terra deals combat damage to a player, you may pay %2. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
#223 Marta Nael3/3
Tidus, Yuna's Guardian
Legendary Creature — Human Warrior
At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control.
Cheer — Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn
#224 Nijihayashi3/3
Tifa, Martial Artist
Legendary Creature — Human Monk
Melee
Whenever one or more creatures you control with power 7 or greater deal combat damage to a player, untap all creatures you control. If it's the first combat phase of your turn, there is an additional combat phase after this phase.
#225 Yumi Yaoshida4/4
Y'shtola, Night's Blessed
Legendary Creature — Cat Warlock
Vigilance
At the beginning of each end step, if a player lost 4 or more life this turn, you draw a card.
Whenever you cast a noncreature spell with mana value 3 or greater, Y'shtola deals 2 damage to each opponent and you gain 2 life.
#226 Magali Villeneuve2/4
Yuna, Grand Summoner
Legendary Creature — Human Cleric
Grand Summon%T: Add one mana of any color. When you next cast a creature spell this turn, that creature enters with two additional +1/+1 counters on it.
Whenever another permanent you control is put into a graveyard from the battlefield, if it had one or more counters on it, you may put that number of +1/+1 counters on target creature.
#227 Kevin Glint1/5
Herald's Horn *
Artifact
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost %1 less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
#228 O-G Osahune
Angel of the Ruins *
Artifact Creature — Angel
Flying
When this creature enters, exile up to two target artifacts and/or enchantments.
Plainscycling %2
#229 Nereida5/7
Archaeomancer's Map *
Artifact
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.
Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
#230 Erikas Perl
Austere Command *
Sorcery
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
#231 Dan Watson
Authority of the Consuls *
Enchantment
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
#232 Julia Vasilyeva
Bastion Protector *
Creature — Human Soldier
Commander creatures you control get +2/+2 and have indestructible.
#233 Ignatius Budi3/3
Bronze Guardian *
Artifact Creature — Golem
Double strike
Ward %2
Other artifacts you control have ward %2.
Bronze Guardian's power is equal to the number of artifacts you control.
#234 Hokuyuu*/5
Cleansing Nova *
Sorcery
Choose one —
• Destroy all creatures.
• Destroy all artifacts and enchantments.
#235 Rytis Sabaliauskas
Clever Concealment *
Instant
Convoke
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
#236 Andreia Ugrai
Collective Effort *
Sorcery
Escalate — Tap an untapped creature you control.
Choose one or more —
• Destroy target creature with power 4 or greater.
• Destroy target enchantment.
• Put a +1/+1 counter on each creature target player controls.
#237 Yasunari Hirasaka
Cut a Deal *
Sorcery
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
#238 Mintautas Šukys
Damning Verdict *
Sorcery
Destroy all creatures with no counters on them.
#239 Shiren
Destroy Evil *
Instant
Choose one —
• Destroy target creature with toughness 4 or greater.
• Destroy target enchantment.
#240 Ikeda_Cpt
Dispatch *
Instant
Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.
#241 Fajareka Setiawan
Farewell *
Sorcery
Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.
#242 Yumi Yaoshida
Final Judgment *
Sorcery
Exile all creatures.
#243 Rimas Valeikis
Grateful Apparition *
Creature — Spirit
Flying
Whenever this creature deals combat damage to a player or planeswalker, proliferate.
#244 Umiu Geso1/1
Lingering Souls *
Sorcery
Create two 1/1 white Spirit creature tokens with flying.
Flashback %1%B
#245 Jurijus Chitrovas
Luminous Broodmoth *
Creature — Insect
Flying
Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.
#246 Kazto Furuya3/4
Palace Jailer *
Creature — Human Soldier
When this creature enters, you become the monarch.
When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.
#247 touge3692/2
Path to Exile *
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
#248 Yumi Yaoshida
Promise of Loyalty *
Sorcery
Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
#249 Lack
Puresteel Paladin *
Creature — Human Knight
Whenever an Equipment you control enters, you may draw a card.
Metalcraft — Equipment you control have equip %0 as long as you control three or more artifacts.
#250 Ignatius Budi2/2
Resourceful Defense *
Enchantment
Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control.
%4%W: Move any number of counters from target permanent you control to another target permanent you control.
#251 Shiyu
Scholar of New Horizons *
Creature — Human Scout
This creature enters with a +1/+1 counter on it.
%T, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.
#252 Allen Morris1/1
Secret Rendezvous *
Sorcery
You and target opponent each draw three cards.
#253 Yuu Fujiki
Sun Titan *
Creature — Giant
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
#254 Joshua Raphael6/6
Sunscorch Regent *
Creature — Dragon
Flying
Whenever an opponent casts a spell, put a +1/+1 counter on this creature and you gain 1 life.
#255 Enora Mercier4/3
Swords to Plowshares *
Instant
Exile target creature. Its controller gains life equal to its power.
#256 Le Vuong
Together Forever *
Enchantment
When this enchantment enters, support 2.
%1: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
#257 Yuu Fujiki
Tragic Arrogance *
Sorcery
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
#258 Anton Solovianchyk
Unfinished Business *
Sorcery
Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.)
#259 Ramza Psyru
Vanquish the Horde *
Sorcery
This spell costs %1 less to cast for each creature on the battlefield.
Destroy all creatures.
#260 Hokuyuu
Archmage Emeritus *
Creature — Human Wizard
Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
#261 Josephine Chang2/2
Chasm Skulker *
Creature — Squid Horror
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature.
#262 Nottsuo1/1
Dig Through Time *
Instant
Delve
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
#263 Erikas Perl
Hypnotic Sprite *
Creature — Faerie
Flying
#264 Mizutametori2/1
Mesmeric Glare
Instant — Adventure
Counter target spell with mana value 3 or less. (Then exile this card. You may cast the creature later from exile.)
Inexorable Tide *
Enchantment
Whenever you cast a spell, proliferate.
#265 Takashi Kojo
Into the Story *
Instant
This spell costs %3 less to cast if an opponent has seven or more cards in their graveyard.
Draw four cards.
#266 Paulius Daščioras
An Offer You Can't Refuse *
Instant
Counter target noncreature spell. Its controller creates two Treasure tokens.
#267 Josu Hernaiz
Propaganda *
Enchantment
Creatures can't attack you unless their controller pays %2 for each creature they control that's attacking you.
#268 Gintas Galvanauskas
Pull from Tomorrow *
Instant
Draw X cards, then discard a card.
#269 Areku Nishiki
Rite of Replication *
Sorcery
Kicker %5
Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
#270 Erikas Perl
Sublime Epiphany *
Instant
Choose one or more —
• Counter target spell.
• Counter target activated or triggered ability.
• Return target nonland permanent to its owner's hand.
• Create a token that's a copy of target creature you control.
• Target player draws a card.
#271 S. Makimura
Torrential Gearhulk *
Artifact Creature — Construct
Flash
When this creature enters, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
#272 Erikas Perl5/6
Archfiend of Depravity *
Creature — Demon
Flying
At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
#273 Nestor Ossandon Leal5/4
Bastion of Remembrance *
Enchantment
When this enchantment enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
#274 Jeremy Paillotin
Crux of Fate *
Sorcery
Choose one —
• Destroy all Dragon creatures.
• Destroy all non-Dragon creatures.
#275 Alexander Mokhov
Exsanguinate *
Sorcery
Each opponent loses X life. You gain life equal to the life lost this way.
#276 Anthony Devine
Lethal Scheme *
Instant
Convoke
Destroy target creature or planeswalker. Each creature that convoked this spell connives.
#277 Daniel Correia
Morbid Opportunist *
Creature — Human Rogue
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
#278 Haikei1/3
Murderous Rider *
Creature — Zombie Knight
Lifelink
When this creature dies, put it on the bottom of its owner's library.
#279 David Astruga2/3
Swift End
Instant — Adventure
Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)
Night's Whisper *
Sorcery
You draw two cards and you lose 2 life.
#280 Colin Boyer
Pitiless Plunderer *
Creature — Human Pirate
Whenever another creature you control dies, create a Treasure token.
#281 Lorenzo Mastroianni1/4
Reanimate *
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
#282 Wei Guan
Rise of the Dark Realms *
Sorcery
Put all creature cards from all graveyards onto the battlefield under your control.
#283 Alexander Mokhov
Sepulchral Primordial *
Creature — Avatar
Intimidate
When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
#284 Nino Is5/4
Snuff Out *
Instant
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target nonblack creature. It can't be regenerated.
#285 Thanh Tuan
Stitch Together *
Sorcery
Return target creature card from your graveyard to your hand.
Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.
#286 Gal Or
Stitcher's Supplier *
Creature — Zombie
When this creature enters or dies, mill three cards.
#287 Alexandre Honoré1/1
Syphon Mind *
Sorcery
Each other player discards a card. You draw a card for each card discarded this way.
#288 Nestor Ossandon Leal
Anger *
Creature — Incarnation
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
#289 David Astruga2/2
Big Score *
Instant
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens.
#290 Toni Infante
Chaos Warp *
Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
#291 John Tedrick
Combustible Gearhulk *
Artifact Creature — Construct
First strike
When this creature enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then this creature deals damage to that player equal to the total mana value of those cards.
#292 Narendra Bintara Adi6/6
Flayer of the Hatebound *
Creature — Devil
Undying
Whenever this creature or another creature enters from your graveyard, that creature deals damage equal to its power to any target.
#293 Josu Hernaiz4/2
Furious Rise *
Enchantment
At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with this enchantment.
#294 Fajareka Setiawan
Hellkite Tyrant *
Creature — Dragon
Flying, trample
Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
#295 John Tedrick6/5
Professional Face-Breaker *
Creature — Human Warrior
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
#296 Hendry Iwanaga2/3
Ruin Grinder *
Artifact Creature — Construct
Menace
When this creature dies, each player may discard their hand and draw seven cards.
Mountaincycling %2
#297 Lorenzo Mastroianni7/4
Vandalblast *
Sorcery
Destroy target artifact you don't control.
Overload %4%R
#298 Hendry Iwanaga
Bane of Progress *
Creature — Elemental
When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.
#299 Douzen2/2
Cultivate *
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
#300 Tran Nguyen
Duskshell Crawler *
Creature — Insect
When this creature enters, put a +1/+1 counter on target creature.
Each creature you control with a +1/+1 counter on it has trample.
#301 Haisiro0/3
Farseek *
Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
#302 Takayuki Futami
Fight Rigging *
Enchantment
Hideaway 5
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.
#303 Yasunari Hirasaka
Forgotten Ancient *
Creature — Elemental
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
#304 Esuthio0/3
Generous Patron *
Creature — Elf Advisor
When this creature enters, support 2.
Whenever you put one or more counters on a creature you don't control, draw a card.
#305 Shiren1/4
Gyre Sage *
Creature — Elf Druid
Evolve
%T: Add %G for each +1/+1 counter on this creature.
#306 touge3691/2
Hardened Scales *
Enchantment
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
#307 Toshiaki Takayama
Harmonize *
Sorcery
Draw three cards.
#308 Magali Villeneuve
Incubation Druid *
Creature — Elf Druid
%T: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.
%3%G%G: Adapt 3.
#309 Iwao0/2
Inspiring Call *
Instant
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn.
#310 Francesca Resta
Nature's Lore *
Sorcery
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
#311 Ashley Mackenzie
Path of Discovery *
Enchantment
Whenever a creature you control enters, it explores.
#312 Salvatorre Zee Yazzie
Rampant Growth *
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
#313 Erikas Perl
Rampant Rejuvenator *
Creature — Plant Hydra
This creature enters with two +1/+1 counters on it.
When this creature dies, search your library for up to X basic land cards, where X is this creature's power, put them onto the battlefield, then shuffle.
#314 Sennsu0/0
Three Visits *
Sorcery
Search your library for a Forest card, put it onto the battlefield, then shuffle.
#315 Areku Nishiki
Tireless Tracker *
Creature — Human Scout
Landfall — Whenever a land you control enters, investigate.
Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
#316 Rui Maruyama3/2
Altered Ego *
Creature — Shapeshifter
This spell can't be countered.
You may have this creature enter as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.
#317 Sansyu0/0
Baleful Strix *
Artifact Creature — Bird
Flying, deathtouch
When this creature enters, draw a card.
#318 Andrea Tentori Montalto1/1
Bedevil *
Instant
Destroy target artifact, creature, or planeswalker.
#319 Fang.Xinyu
Behemoth Sledge *
Artifact — Equipment
Equipped creature gets +2/+2 and has trample and lifelink.
Equip %3
#320 Nakamura8
Bred for the Hunt *
Enchantment
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
#321 Susumu Kuroi
Crackling Doom *
Instant
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
#322 Nestor Ossandon Leal
Decimate *
Sorcery
Destroy target artifact, target creature, target enchantment, and target land.
#323 Nurikabe
Endless Detour *
Instant
The owner of target spell, nonland permanent, or card in a graveyard puts it on their choice of the top or bottom of their library.
#324 Yoichi Ito
Fathom Mage *
Creature — Human Wizard
Evolve
Whenever a +1/+1 counter is put on this creature, you may draw a card.
#325 Justyna Dura1/1
Legions to Ashes *
Sorcery
Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent.
#326 Anton Solovianchyk
Mortify *
Instant
Destroy target creature or enchantment.
#327 Thanh Tuan
Priest of Fell Rites *
Creature — Human Warlock
%T, Pay 3 life, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Unearth %3%W%B
#328 Crystal Fae2/2
Ruinous Ultimatum *
Sorcery
Destroy all nonland permanents your opponents control.
#329 Tran Nguyen
Vindicate *
Sorcery
Destroy target permanent.
#330 Thanh Tuan
Void Rend *
Instant
This spell can't be countered.
Destroy target nonland permanent.
#331 Justyna Dura
Arcane Signet *
Artifact
%T: Add one mana of any color in your commander's color identity.
#332 Grace Zhu
Arcane Signet *
Artifact
%T: Add one mana of any color in your commander's color identity.
#333 Randy Gallegos
Arcane Signet *
Artifact
%T: Add one mana of any color in your commander's color identity.
#334 Russel Lu
Arcane Signet *
Artifact
%T: Add one mana of any color in your commander's color identity.
#335 Madeline Boni
Armory Automaton *
Artifact Creature — Construct
Whenever this creature enters or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)
#336 Gas12/2
Champion's Helm *
Artifact — Equipment
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof.
Equip %1
#337 Russel Lu
Colossus Hammer *
Artifact — Equipment
Equipped creature gets +10/+10 and loses flying.
Equip %8
#338 Kevin Sidharta
Commander's Sphere *
Artifact
%T: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
#339 Alexandre Honoré
Conqueror's Flail *
Artifact — Equipment
Equipped creature gets +1/+1 for each color among permanents you control.
As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn.
Equip %2
#340 Russel Dongjun Lu
Coveted Jewel *
Artifact
When this artifact enters, draw three cards.
%T: Add three mana of any one color.
Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.
#341 Bruno Biazotto
Darksteel Plate *
Artifact — Equipment
Indestructible
Equipped creature has indestructible.
Equip %2
#342 Russel Lu
Everflowing Chalice *
Artifact
Multikicker %2
This artifact enters with a charge counter on it for each time it was kicked.
%T: Add %C for each charge counter on this artifact.
#343 Makoto Shiki
Explorer's Scope *
Artifact — Equipment
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip %1
#344 Racrufi
Hero's Blade *
Artifact — Equipment
Equipped creature gets +3/+2.
Whenever a legendary creature you control enters, you may attach this Equipment to it.
Equip %4
#345 Russel Lu
Hero's Heirloom *
Artifact — Equipment
Equipped creature gets +2/+1.
As long as equipped creature is legendary, it has trample and haste.
Equip %2
#346 Stella Spente
Inspiring Statuary *
Artifact
Nonartifact spells you cast have improvise.
#347 Andreia Ugrai
Key to the City *
Artifact
%T, Discard a card: Up to one target creature can't be blocked this turn.
Whenever this artifact becomes untapped, you may pay %2. If you do, draw a card.
#348 Elizabeth Peiró
Lightning Greaves *
Artifact — Equipment
Equipped creature has haste and shroud.
Equip %0
#349 Luisa J. Preissler
Mask of Memory *
Artifact — Equipment
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip %1
#350 Allen Morris
Meteor Golem *
Artifact Creature — Golem
When this creature enters, destroy target nonland permanent an opponent controls.
#351 Narendra Bintara Adi3/3
Millikin *
Artifact Creature — Construct
%T, Mill a card: Add %C.
#352 Anthony Devine0/1
Mind Stone *
Artifact
%T: Add %C.
%1, %T, Sacrifice this artifact: Draw a card.
#353 Madeline Boni
Relic of Legends *
Artifact
%T: Add one mana of any color.
Tap an untapped legendary creature you control: Add one mana of any color.
#354 Russel Lu
Skullclamp *
Artifact — Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip %1
#355 Josephine Chang
Sol Ring *
Artifact
%T: Add %C%C.
#356 Andrea Tentori Montalto
Sol Ring *
Artifact
%T: Add %C%C.
#357 Kevin Glint
Sol Ring *
Artifact
%T: Add %C%C.
#358 Grace Zhu
Sol Ring *
Artifact
%T: Add %C%C.
#359 Piotr Dura
Solemn Simulacrum *
Artifact Creature — Golem
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
#360 Kevin Glint2/2
Swiftfoot Boots *
Artifact — Equipment
Equipped creature has hexproof and haste.
Equip %1
#361 Daniel Landerman
Sword of the Animist *
Legendary Artifact — Equipment
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip %2
#362 Leonardo Santanna
Talisman of Conviction *
Artifact
%T: Add %C.
%T: Add %R or %W. This artifact deals 1 damage to you.
#363 Andreia Ugrai
Talisman of Dominance *
Artifact
%T: Add %C.
%T: Add %U or %B. This artifact deals 1 damage to you.
#364 Toni Infante
Talisman of Hierarchy *
Artifact
%T: Add %C.
%T: Add %W or %B. This artifact deals 1 damage to you.
#365 Madeline Boni
Talisman of Indulgence *
Artifact
%T: Add %C.
%T: Add %B or %R. This artifact deals 1 damage to you.
#366 Kevin Sidharta
Talisman of Progress *
Artifact
%T: Add %C.
%T: Add %W or %U. This artifact deals 1 damage to you.
#367 Bruno Biazotto
Thought Vessel *
Artifact
You have no maximum hand size.
%T: Add %C.
#368 Daniel Correia
Tome of Legends *
Artifact
This artifact enters with a page counter on it.
Whenever your commander enters or attacks, put a page counter on this artifact.
%1, %T, Remove a page counter from this artifact: Draw a card.
#369 Smirtouille
Trailblazer's Boots *
Artifact — Equipment
Equipped creature has nonbasic landwalk.
Equip %2
#370 Racrufi
Walking Ballista *
Artifact Creature — Construct
This creature enters with X +1/+1 counters on it.
%4: Put a +1/+1 counter on this creature.
Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
#371 Hokuyuu0/0
Wayfarer's Bauble *
Artifact
%2, %T, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
#372 Elizabeth Peiró
Arcane Sanctum *
Land
This land enters tapped.
%T: Add %W, %U, or %B.
#373 Constantin Marin
Ash Barrens *
Land
%T: Add %C.
Basic landcycling %1
#374 Sam Burley
Battlefield Forge *
Land
%T: Add %C.
%T: Add %R or %W. This land deals 1 damage to you.
#375 Marc Simonetti
Bonders' Enclave *
Land
%T: Add %C.
%3, %T: Draw a card. Activate only if you control a creature with power 4 or greater.
#376 Nurikabe
Brushland *
Land
%T: Add %C.
%T: Add %G or %W. This land deals 1 damage to you.
#377 Randy Gallegos
Canopy Vista *
Land — Forest Plains

This land enters tapped unless you control two or more basic lands.
#378 Salvatorre Zee Yazzie
Choked Estuary *
Land
As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped.
%T: Add %U or %B.
#379 Jeremy Paillotin
Cinder Glade *
Land — Mountain Forest

This land enters tapped unless you control two or more basic lands.
#380 Jonas De Ro
Clifftop Retreat *
Land
This land enters tapped unless you control a Mountain or a Plains.
%T: Add %R or %W.
#381 Eddie Mendoza
Command Tower *
Land
%T: Add one mana of any color in your commander's color identity.
#382 Alayna Danner
Contaminated Aquifer *
Land — Island Swamp

This land enters tapped.
#383 Jeremy Paillotin
Darkwater Catacombs *
Land
%1, %T: Add %U%B.
#384 Jeremy Paillotin
Demolition Field *
Land
%T: Add %C.
%2, %T, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
#385 David Frasheski
Desolate Mire *
Land
%1, %T: Add %W%B.
#386 Hristo D. Chukov
Dragonskull Summit *
Land
This land enters tapped unless you control a Swamp or a Mountain.
%T: Add %B or %R.
#387 Wei Guan
Drowned Catacomb *
Land
This land enters tapped unless you control an Island or a Swamp.
%T: Add %U or %B.
#388 Constantin Marin
Evolving Wilds *
Land
%T, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
#389 Jeremy Paillotin
Exotic Orchard *
Land
%T: Add one mana of any color that a land an opponent controls could produce.
#390 David Frasheski
Fetid Heath *
Land
%T: Add %C.
%WB, %T: Add %W%W, %W%B, or %B%B.
#391 Allen Morris
Fire-Lit Thicket *
Land
%T: Add %C.
%RG, %T: Add %R%R, %R%G, or %G%G.
#392 Jonas De Ro
Flooded Grove *
Land
%T: Add %C.
%UG, %T: Add %G%G, %G%U, or %U%U.
#393 Aldo Dominguez
Foreboding Ruins *
Land
As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped.
%T: Add %B or %R.
#394 Gal Or
Forge of Heroes *
Land
%T: Add %C.
%T: Choose target commander that entered this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.
#395 Makoto Shiki
Fortified Village *
Land
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
%T: Add %G or %W.
#396 Wei Guan
Furycalm Snarl *
Land
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped.
%T: Add %R or %W.
#397 Erikas Perl
Game Trail *
Land
As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped.
%T: Add %R or %G.
#398 Jonas De Ro
Geothermal Bog *
Land — Swamp Mountain

This land enters tapped.
#399 Jonas De Ro
Glacial Fortress *
Land
This land enters tapped unless you control a Plains or an Island.
%T: Add %W or %U.
#400 Wei Guan
Graven Cairns *
Land
%T: Add %C.
%BR, %T: Add %B%B, %B%R, or %R%R.
#401 Henry Wong
High Market *
Land
%T: Add %C.
%T, Sacrifice a creature: You gain 1 life.
#402 Rockey Chen
Hinterland Harbor *
Land
This land enters tapped unless you control a Forest or an Island.
%T: Add %G or %U.
#403 Rytis Sabaliauskas
Idyllic Beachfront *
Land — Plains Island

This land enters tapped.
#404 David Astruga
Isolated Chapel *
Land
This land enters tapped unless you control a Plains or a Swamp.
%T: Add %W or %B.
#405 Henry Wong
Jungle Shrine *
Land
This land enters tapped.
%T: Add %R, %G, or %W.
#406 Eddie Mendoza
Mossfire Valley *
Land
%1, %T: Add %R%G.
#407 Eddie Mendoza
Nesting Grounds *
Land
%T: Add %C.
%1, %T: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.
#408 Craig Elliott
Nomad Outpost *
Land
This land enters tapped.
%T: Add %R, %W, or %B.
#409 Pablo Mendoza
Overflowing Basin *
Land
%1, %T: Add %G%U.
#410 Alexandre Honoré
Path of Ancestry *
Land
This land enters tapped.
%T: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1.
#411 Gal Or
Port Town *
Land
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
%T: Add %W or %U.
#412 Enora Mercier
Prairie Stream *
Land — Plains Island

This land enters tapped unless you control two or more basic lands.
#413 Alayna Danner
Radiant Grove *
Land — Forest Plains

This land enters tapped.
#414 Fariba Khamseh
Rogue's Passage *
Land
%T: Add %C.
%4, %T: Target creature can't be blocked this turn.
#415 Shahab Alizadeh
Rootbound Crag *
Land
This land enters tapped unless you control a Mountain or a Forest.
%T: Add %R or %G.
#416 Kevin Glint
Rugged Prairie *
Land
%T: Add %C.
%WR, %T: Add %R%R, %R%W, or %W%W.
#417 Pablo Mendoza
Sacred Peaks *
Land — Mountain Plains

This land enters tapped.
#418 Josu Solano
Scavenger Grounds *
Land — Desert
%T: Add %C.
%2, %T, Sacrifice a Desert: Exile all graveyards.
#419 Salvatorre Zee Yazzie
Seaside Citadel *
Land
This land enters tapped.
%T: Add %G, %W, or %U.
#420 Hristo D. Chukov
Shadowblood Ridge *
Land
%1, %T: Add %B%R.
#421 Ramza Psyru
Shineshadow Snarl *
Land
As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped.
%T: Add %W or %B.
#422 Piotr Dura
Skycloud Expanse *
Land
%1, %T: Add %W%U.
#423 David Frasheski
Slayers' Stronghold *
Land
%T: Add %C.
%R%W, %T: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
#424 Randy Gallegos
Smoldering Marsh *
Land — Swamp Mountain

This land enters tapped unless you control two or more basic lands.
#425 Gal Or
Spire of Industry *
Land
%T: Add %C.
%T, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
#426 Le Vuong
Sulfurous Springs *
Land
%T: Add %C.
%T: Add %B or %R. This land deals 1 damage to you.
#427 Henry Wong
Sungrass Prairie *
Land
%1, %T: Add %G%W.
#428 Leon Tukker
Sunken Hollow *
Land — Island Swamp

This land enters tapped unless you control two or more basic lands.
#429 Constantin Marin
Sunken Ruins *
Land
%T: Add %C.
%UB, %T: Add %U%U, %U%B, or %B%B.
#430 Shahab Alizadeh
Sunlit Marsh *
Land — Plains Swamp

This land enters tapped.
#431 Shahab Alizadeh
Sunpetal Grove *
Land
This land enters tapped unless you control a Forest or a Plains.
%T: Add %G or %W.
#432 Vaigintas Pakenis
Sunscorched Divide *
Land
%1, %T: Add %R%W.
#433 Pablo Mendoza
Tangled Islet *
Land — Forest Island

This land enters tapped.
#434 Andrew Theophilopoulos
Temple of Enlightenment *
Land
This land enters tapped.
When this land enters, scry 1.
%T: Add %W or %U.
#435 Sam Burley
Temple of Mystery *
Land
This land enters tapped.
When this land enters, scry 1.
%T: Add %G or %U.
#436 Sam Burley
Temple of Plenty *
Land
This land enters tapped.
When this land enters, scry 1.
%T: Add %G or %W.
#437 Racrufi
Temple of the False God *
Land
%T: Add %C%C. Activate only if you control five or more lands.
#438 Craig Elliott
Underground River *
Land
%T: Add %C.
%T: Add %U or %B. This land deals 1 damage to you.
#439 Shahab Alizadeh
Vineglimmer Snarl *
Land
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped.
%T: Add %G or %U.
#440 Mauricio Calle
Wooded Ridgeline *
Land — Mountain Forest

This land enters tapped.
#441 Hristo D. Chukov
Command Tower *
Land
%T: Add one mana of any color in your commander's color identity.
#484 Anthony Devine
Command Tower *
Land
%T: Add one mana of any color in your commander's color identity.
#485 Eduardo Francisco
Command Tower *
Land
%T: Add one mana of any color in your commander's color identity.
#486 Jonas De Ro
Human Soldier *
Creature — Human Soldier
Allen Morris1/1
Soldier *
Creature — Soldier
Thanh Tuan1/1
Spirit *
Creature — Spirit
Flying
Craig Elliott1/1
Bird
Creature — Bird
Flying, vigilance
Constantin Marin1/1
Squid *
Creature — Squid
Islandwalk
Daniel Correia1/1
Zombie *
Creature — Zombie
Anton Solovianchyk2/2
Rebel *
Creature — Rebel
Anthony Devine2/2
The Blackjack
Legendary Artifact — Vehicle
Flying, crew 2
Enora Mercier
Clue *
Artifact — Clue
%2, Sacrifice this artifact: Draw a card.
David Frasheski
Foretell *
After you foretell a card, you can place the exiled card here. You may cast it on a later turn for its foretell cost.
Gal Or
The Monarch *
At the beginning of your end step, draw a card.
Whenever a creature deals combat damage to you, its controller becomes the monarch.
Nereida